📄️ Webcam Pipeline
The Webcam Pipeline is the core component within the HoloMIT SDK responsible for the entire 2D video conferencing lifecycle. It is contained within its own dedicated library, Webcam.DLL, and handles everything from capturing data from physical webcams to encoding, network transmission, decoding, and rendering the 2D representation in the scene.
📄️ Video Codecs
The Video Codecs module within the HoloMIT SDK handles the compression, decompression, and color space conversion of video frames across the platform. Built on top of FFmpeg.AutoGen, it leverages FFmpeg's robust capabilities, including hardware acceleration, to ensure efficient real-time video streaming.