Volumetric Video Codecs
There are various codecs alogside other configurations available for the HoloCapturerPipeline. To edit them we must open the file config.json
.
Requirements
The same as the ones in the HoloCapturerPipeline.
Integration
- Open the Unity project in the explorer and navigate to
Assets/StreamingAssets
. Open the fileconfig.json
.
- Scroll down untilt you find the section
RGBPMs
.
- Modify the
Codec
parameter either toh264
orh265
.
Configuration parameters
Other configuration available is:
Gpu
: To use GPU for encoding set totrue
.Multiplexed
: ?Fps
: ?Bitrate
: ?CrfCol
: Encoding CRF for color image.CrfPos
: Encoding CRF for geometry image.EncMethod
: Use CRF, QP or a fixed bitrate method to compress the data.Render
CellSize
: Size of the rendering points.
Use cases and good practices
Operative System:
- Windows Build:
Codec
must beh265
.PixFormat
must be 0, soYUV444p
- Android Build:
Codec
must beh264
.PixFormat
must be 0, soYUV444p
???