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Volumetric Video Codecs

There are various codecs alogside other configurations available for the HoloCapturerPipeline. To edit them we must open the file config.json.

Requirements

The same as the ones in the HoloCapturerPipeline.

Integration

  1. Open the Unity project in the explorer and navigate to Assets/StreamingAssets. Open the file config.json.

ConfigFile

  1. Scroll down untilt you find the section RGBPMs.

ConfigRGBPMs

  1. Modify the Codec parameter either to h264 or h265.

Configuration parameters

Other configuration available is:

  • Gpu: To use GPU for encoding set to true.
  • Multiplexed: ?
  • Fps: ?
  • Bitrate: ?
  • CrfCol: Encoding CRF for color image.
  • CrfPos: Encoding CRF for geometry image.
  • EncMethod: Use CRF, QP or a fixed bitrate method to compress the data.
  • Render
    • CellSize: Size of the rendering points.

Use cases and good practices

Operative System:

  • Windows Build:
    • Codec must be h265.
    • PixFormat must be 0, so YUV444p
  • Android Build:
    • Codec must be h264.
    • PixFormat must be 0, so YUV444p???