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[3.3.1] - 2025-12-04

[3.3.1] - 2025-12-04

Added

  • [HoloCapturer & HoloCuda] Implemented a rendering optimization to populate buffers exclusively with relevant points, improving memory and performance efficiency.
  • [HoloCapturer] Added support for the High Definition Render Pipeline (HDRP).
  • [HoloCapturer] Introduced an automatic GPU compatibility check during initialization.
  • [HoloCapturer] Enhanced error reporting via callbacks to provide detailed diagnostic information.
  • [HoloCore] Added TimeUtils helper class for precise timestamp retrieval (nanoseconds and milliseconds).

Changed

  • [HoloCapturer] Updated to version v4.5.1.
  • [HoloCuda] Updated to version v2.4.1.
  • [HoloCore] Reorganized namespaces to improve code clarity and prevent type shadowing collisions.
  • [HoloCore] Refactored initializers to adhere to SOLID principles and prevent accidental multiple instantiation.
  • [Internal] Separated P/Invoke definitions into distinct sections for better modularity.

Removed

  • [Managers] Removed legacy ServiceManager references and obsolete configurations.

Fixed

  • [Metrics] Improved latency calculation precision in the pipeline (now displaying two decimal places). Metrics now strictly account for new frames in processing time calculations.
  • [ClockManager] Fixed clock offset calculations against the central clock, resulting in significantly improved synchronization accuracy.