[HoloCapturer & HoloCuda] Implemented a rendering optimization to populate buffers exclusively with relevant points, improving memory and performance efficiency.
[HoloCapturer] Added support for the High Definition Render Pipeline (HDRP).
[HoloCapturer] Introduced an automatic GPU compatibility check during initialization.
[HoloCapturer] Enhanced error reporting via callbacks to provide detailed diagnostic information.
[HoloCore] Added TimeUtils helper class for precise timestamp retrieval (nanoseconds and milliseconds).
[Metrics] Improved latency calculation precision in the pipeline (now displaying two decimal places). Metrics now strictly account for new frames in processing time calculations.
[ClockManager] Fixed clock offset calculations against the central clock, resulting in significantly improved synchronization accuracy.